There are a few races in Oblivion that are well-suited to the archery skill. Wood Elf is a popular choice, as they start with a Marksman skill of 15, and their agility can be maxed out early in the game. Dark Elf is another good option, as their resistance to fire can be useful in the planes of Oblivion, and they can also be effective archers, fighters and mages. Other races that make good archers include Breton, Khajiit, Nord, and Redguard. Ultimately, any race can be a good archer, as every race can use the Marksman skill and improve their agility stat.
Characteristics | Values |
---|---|
Best race for archers | Wood Elf, Dark Elf, Breton, Bosmer, Khajiit, Nord, Argonian, Orc, Redguard |
Skills | Marksman, Sneak, Alchemy, Illusion, Light Armor, One-Handed |
What You'll Learn
Wood Elf/Bosmer
Wood Elves, or Bosmer, are the Elven clan-folk of Valenwood, a forested province in southwestern Tamriel. They are known for their agility and speed, making them the fastest and most agile characters in the game. They are also known for their archery skills, with some sources claiming that they are the best archers in all of Tamriel.
Wood Elves are ideal for players who want to focus on archery, stealth, and thievery. Their high agility and speed make them excellent scouts and thieves, able to move quickly and escape before facing difficult enemies. They are also known for their ability to command simple creatures, which can be useful in combat.
In terms of attributes, Wood Elves have +10 agility and speed, -10 strength, willpower, and personality, and +5 light armour. They also have a 75% disease resistance ability and a Beast Tongue power that allows them to command creatures up to level 5 for 60 seconds once per day.
Wood Elves are a good choice for players who want to focus on archery and stealth. Their high agility and speed make them excellent archers, and their disease resistance and Beast Tongue abilities can provide additional advantages. However, their low strength and endurance may make them less suitable for melee combat or close-range assassinations.
Overall, the Wood Elf/Bosmer race is a strong choice for players who want to create a character focused on archery, stealth, and agility in Oblivion. Their attributes and abilities complement an archery-focused playstyle, and their speed and agility make them a fun and challenging race to play.
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Dark Elf/Dunmer
The Dunmer, or Dark Elves, are a race of skilled archers in Oblivion. They are the dark-skinned, typically red-eyed elven peoples of Morrowind, where they are known as Dunmer, and they possess a balanced integration of swordplay, archery, and destruction magic. Their skill set makes them well-rounded characters, capable of excelling in any of the three main archetypes.
Dark Elves are extremely strong, intelligent, and agile, making them superior warriors. Their agility allows them to move with deadly speed, which is advantageous in the early stages of the game. They are resistant to fire, with a 75% Resist Fire ability, which is particularly useful when encountering Daedra, one of the most prominent enemies in Oblivion. Dark Elves also have the ability to summon an ancestral ghost for aid in battle.
In terms of character creation and attributes, Dark Elves have +5 bonuses in Athletics, Blunt, Light Armor, Marksman (archery), and Mysticism. Their special abilities include Ancestor Guardian, which allows them to summon an ancestral wraith to fight alongside them, and Dark Elf Fire Resistance, granting them a constant 75% resistance to fire.
When playing as a Dark Elf archer, it is important to level up the Armorer skill to gain larger Endurance Attribute bonuses. Additionally, focusing on increasing Agility will enhance your stealth capabilities, allowing you to take advantage of sneak shots, which can deal significant damage in Oblivion.
While some players may prefer other races for archery, such as Wood Elves, it is worth noting that in Oblivion, every race is capable of becoming proficient in archery. Ultimately, the choice of race depends on the player's preferences for role-playing and the desired combination of skills and attributes.
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Breton
The Breton race is considered by many to be the best race in Oblivion, and this extends to their use for archery.
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Khajiit
The Khajiit are a cat-like race from the province of Elsweyr, known for their high intelligence, agility, and natural stealthiness. They are one of the humanoid races that inhabit the continent of Tamriel and are considered one of the \"beast races\" in Oblivion, along with the Argonians.
When creating a Khajiit character in Oblivion, it is important to consider the different birthsigns and their effects on attributes. For example, The Thief birthsign offers boosts to Speed and Agility, which are already strengths of the Khajiit. The Warrior birthsign, combined with Endurance and Strength as favorite attributes, can also benefit both stealth and combat-oriented Khajiit. Additionally, The Lady birthsign can negate the downsides of a male Khajiit and boost their Willpower, which is typically lower compared to other races.
In terms of skills, it is recommended to focus on Sneak and Pickpocketing, with Lockpicking as a secondary skill. Khajiit's natural agility and bonuses in these areas make them highly effective thieves and assassins. Their proficiency in archery and one-handed blades also makes them capable fighters, especially when combined with light armor and fast-paced movements.
Overall, the Khajiit race in Oblivion is well-suited for players who want to focus on stealth and thievery, taking advantage of their natural agility, night vision, and skill bonuses. With the right build and playstyle, they can be a versatile and powerful choice for players who want to sneak, steal, and fight their way through the game.
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Nord
The Nords are a race of tall and fair-haired humans from Skyrim, known for their incredible resistance to cold and magical frost. They are highly talented warriors, with strong bonuses to Blade, Blunt and Heavy Armor. Their natural combat abilities make them well-suited to the Archer class.
Male Nords, in particular, are excellent Barbarians, Scouts, Archers, Acrobats (if born under the Thief sign) and Warriors. They have +10 bonuses to Strength and Endurance, but -10 to Intelligence, Willpower and Personality. Their Intelligence and Willpower may make them poorly suited to magic skills, but their high resistance to frost and strong combat abilities make them a good choice for an Archer.
Their racial abilities include the power to inflict Frost Damage of 50 points on Touch, once per day, and a shield that gives 30% protection for 60 seconds, also once per day. They also have a constant 50% Resist Frost ability. These abilities, particularly the frost resistance and damage, make them a good choice for an Archer, as they can withstand frost-based attacks and use their own frost-based attacks.
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Frequently asked questions
There is no definitive answer to this question as it depends on individual preferences and playstyle. However, some races that are commonly mentioned as being well-suited for archery include Wood Elves, Dark Elves, Khajiit, and Redguards. Ultimately, any race can be effective at archery with the right build and strategy.
Improving your Marksman skill increases the damage of your ranged attacks. You can increase your Marksman skill by successfully hitting living targets or seeking training from masters. Utilizing sneak attacks and poison can also enhance your archery damage. Additionally, investing in agility and speed can benefit your archery capabilities.
Yes, there are several unique bows and arrows that can be obtained through quests, looting, or purchasing from merchants. Some notable examples include the Black Bow, Frostwyrm, Hatred's Soul, and Bound Bows.
Archery is particularly effective when combined with sneak attacks, allowing you to deal significant damage before being detected. Using enchanted bows and arrows, as well as poisons, can also maximize your damage output. Additionally, utilizing terrain and maintaining a safe distance from melee enemies can give you an advantage in combat.
Archery can be a very effective combat style in Oblivion, especially when combined with stealth and the right enchantments. However, it may require more precision and strategy compared to melee combat, especially at close range. Archery also allows for greater flexibility in dealing with different types of enemies, including magical and melee foes.